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Khamisi Kibet

Khamisi Kibet

Software Developer

I am a computer scientist, software developer, and YouTuber, as well as the developer of this website, spinncode.com. I create content to help others learn and grow in the field of software development.

If you enjoy my work, please consider supporting me on platforms like Patreon or subscribing to my YouTube channel. I am also open to job opportunities and collaborations in software development. Let's build something amazing together!

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    infor@spinncode.com
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    Nairobi, Kenya
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7 Months ago | 51 views

**Course Title:** Software Design Principles: Foundations and Best Practices **Section Title:** Introduction to Software Design Principles **Topic:** Analyze a poorly designed software system and identify design flaws. **Lab Topic Overview:** In this lab topic, we will analyze a poorly designed software system and identify the design flaws that contribute to its ineffectiveness. This exercise will help you understand how to apply software design principles in a real-world scenario and appreciate the importance of good design in software development. Please note that this exercise is meant to be a learning experience, and the goal is not to criticize existing software systems but rather to learn from their design flaws. **The Case Study:** For this lab, we will use a simplified example of an e-commerce application, which we will refer to as "E-Tail." E-Tail is designed to manage customer orders, inventory, and shipping. Unfortunately, the design of E-Tail is plagued with design flaws that lead to issues such as frequent crashes, slow performance, and frustrating user experiences. **System Design Overview:** The E-Tail e-commerce application consists of three main components: 1. **Order Management Module (OMM):** Handles customer order processing, including calculating totals and applying discounts. 2. **Inventory Management Module (IMM):** Manages product inventory levels and tracks product availability. 3. **Shipping Module (SM):** Handles order shipping and calculates shipping costs. **Identified Design Flaws:** Upon analyzing the E-Tail system, we have identified several design flaws: 1. **Tight Coupling:** The OMM, IMM, and SM are tightly coupled, meaning that changes to one module can affect the behavior of the other modules. 2. **Monolithic Architecture:** The entire system is built as a single, monolithic application, making it difficult to update or maintain individual components. 3. **Lack of Abstraction:** The system's design does not consider abstracting out interfaces or defined data access layers. 4. **Circular Dependencies:** Some modules have circular dependencies, which can lead to problems with initialization and crashes. **Task 1: Identify and Analyze** * Read through the provided system design document and identify the components and their responsibilities. * Using the provided system documentation, identify where the design flaws are present. * Document the effects these design flaws are likely to have on the overall system performance and user experience. **Task 2: Redesign (Design Restructure)** * Consider addressing the identified design flaws by: + Loosening coupling between components + Implementing abstraction layers + Using interfaces to enable polymorphism * Restructure the system design by creating new or updating existing module interfaces and responsibilities. * Document your proposed changes and identify how they will improve the system's performance and maintainability. **Additional Resources:** For a deeper understanding of software design principles, refer to the reading materials below: * "Clean Architecture: A Craftsman's Guide to Software Structure and Design" by Robert C. Martin ( Also known as Uncle Bob) [1] * "Design Principles and Design Patterns" by University of Colorado Boulder [2] **Conclusion:** Analyzing a poorly designed software system can be a valuable learning experience, helping you identify common design flaws and understand how to apply software design principles to mitigate these issues. By completing this lab, you should have gained practical experience identifying design flaws and designing potential solutions to improve the system's maintainability, scalability, and performance. **Leave a Comment/Ask for Help:** We would appreciate it if you leave a comment detailing your experience in this lab and any questions you have about the design flaws identified or potential solutions you've proposed. This will help us improve this lab topic and address any concerns you may have. In our next topic, we will delve into the Single Responsibility Principle (SRP) from the SOLID principles of object-oriented design. References: [1] https://cleancoders.com [2] https://www.coursera.org/learn/design-patterns
Course
Software Design
Design Patterns
Best Practices
Architecture
Scalability

Analyzing a Poorly Designed Software System

**Course Title:** Software Design Principles: Foundations and Best Practices **Section Title:** Introduction to Software Design Principles **Topic:** Analyze a poorly designed software system and identify design flaws. **Lab Topic Overview:** In this lab topic, we will analyze a poorly designed software system and identify the design flaws that contribute to its ineffectiveness. This exercise will help you understand how to apply software design principles in a real-world scenario and appreciate the importance of good design in software development. Please note that this exercise is meant to be a learning experience, and the goal is not to criticize existing software systems but rather to learn from their design flaws. **The Case Study:** For this lab, we will use a simplified example of an e-commerce application, which we will refer to as "E-Tail." E-Tail is designed to manage customer orders, inventory, and shipping. Unfortunately, the design of E-Tail is plagued with design flaws that lead to issues such as frequent crashes, slow performance, and frustrating user experiences. **System Design Overview:** The E-Tail e-commerce application consists of three main components: 1. **Order Management Module (OMM):** Handles customer order processing, including calculating totals and applying discounts. 2. **Inventory Management Module (IMM):** Manages product inventory levels and tracks product availability. 3. **Shipping Module (SM):** Handles order shipping and calculates shipping costs. **Identified Design Flaws:** Upon analyzing the E-Tail system, we have identified several design flaws: 1. **Tight Coupling:** The OMM, IMM, and SM are tightly coupled, meaning that changes to one module can affect the behavior of the other modules. 2. **Monolithic Architecture:** The entire system is built as a single, monolithic application, making it difficult to update or maintain individual components. 3. **Lack of Abstraction:** The system's design does not consider abstracting out interfaces or defined data access layers. 4. **Circular Dependencies:** Some modules have circular dependencies, which can lead to problems with initialization and crashes. **Task 1: Identify and Analyze** * Read through the provided system design document and identify the components and their responsibilities. * Using the provided system documentation, identify where the design flaws are present. * Document the effects these design flaws are likely to have on the overall system performance and user experience. **Task 2: Redesign (Design Restructure)** * Consider addressing the identified design flaws by: + Loosening coupling between components + Implementing abstraction layers + Using interfaces to enable polymorphism * Restructure the system design by creating new or updating existing module interfaces and responsibilities. * Document your proposed changes and identify how they will improve the system's performance and maintainability. **Additional Resources:** For a deeper understanding of software design principles, refer to the reading materials below: * "Clean Architecture: A Craftsman's Guide to Software Structure and Design" by Robert C. Martin ( Also known as Uncle Bob) [1] * "Design Principles and Design Patterns" by University of Colorado Boulder [2] **Conclusion:** Analyzing a poorly designed software system can be a valuable learning experience, helping you identify common design flaws and understand how to apply software design principles to mitigate these issues. By completing this lab, you should have gained practical experience identifying design flaws and designing potential solutions to improve the system's maintainability, scalability, and performance. **Leave a Comment/Ask for Help:** We would appreciate it if you leave a comment detailing your experience in this lab and any questions you have about the design flaws identified or potential solutions you've proposed. This will help us improve this lab topic and address any concerns you may have. In our next topic, we will delve into the Single Responsibility Principle (SRP) from the SOLID principles of object-oriented design. References: [1] https://cleancoders.com [2] https://www.coursera.org/learn/design-patterns

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Software Design Principles: Foundations and Best Practices

Course

Objectives

  • Understand fundamental software design principles and their importance in software development.
  • Learn to apply design patterns and architectural styles to real-world problems.
  • Develop skills in writing maintainable, scalable, and robust code.
  • Foster a mindset of critical thinking and problem-solving in software design.

Introduction to Software Design Principles

  • What is software design?
  • Importance of software design in the development lifecycle.
  • Overview of common design principles.
  • Lab: Analyze a poorly designed software system and identify design flaws.

SOLID Principles

  • Single Responsibility Principle (SRP)
  • Open/Closed Principle (OCP)
  • Liskov Substitution Principle (LSP)
  • Interface Segregation Principle (ISP)
  • Dependency Inversion Principle (DIP)
  • Lab: Refactor a sample codebase to adhere to SOLID principles.

Design Patterns: Introduction and Creational Patterns

  • What are design patterns?
  • Benefits of using design patterns.
  • Creational patterns: Singleton, Factory Method, Abstract Factory, Builder.
  • Lab: Implement a creational pattern in a small project.

Structural Patterns

  • Adapter Pattern
  • Decorator Pattern
  • Facade Pattern
  • Composite Pattern
  • Proxy Pattern
  • Lab: Design and implement a system using one or more structural patterns.

Behavioral Patterns

  • Observer Pattern
  • Strategy Pattern
  • Command Pattern
  • State Pattern
  • Template Method Pattern
  • Lab: Create an application that utilizes behavioral design patterns.

Architectural Patterns

  • Introduction to architectural patterns.
  • Layered Architecture.
  • Microservices Architecture.
  • Event-Driven Architecture.
  • Client-Server Architecture.
  • Lab: Design an architectural blueprint for a sample application.

Refactoring Techniques

  • What is refactoring?
  • Common refactoring techniques.
  • When and why to refactor code.
  • Tools for refactoring.
  • Lab: Refactor a codebase using various refactoring techniques.

Testing and Design Principles

  • Importance of testing in software design.
  • Unit testing and test-driven development (TDD).
  • Writing testable code.
  • Mocking and stubbing.
  • Lab: Write unit tests for an existing application and refactor based on feedback.

User-Centered Design Principles

  • Introduction to user-centered design.
  • Understanding user needs and requirements.
  • Usability and accessibility in software design.
  • Creating user personas and scenarios.
  • Lab: Design a user interface for an application based on user personas.

Code Quality and Maintainability

  • Importance of code quality.
  • Code reviews and pair programming.
  • Static analysis tools and linters.
  • Documentation best practices.
  • Lab: Conduct a code review session and document a codebase.

Scaling and Performance Considerations

  • Designing for scalability.
  • Performance optimization techniques.
  • Load balancing and caching strategies.
  • Monitoring and profiling applications.
  • Lab: Analyze a system for performance bottlenecks and propose solutions.

Capstone Project and Presentation

  • Integrating learned principles into a comprehensive project.
  • Best practices for presenting software design decisions.
  • Peer feedback and critique.
  • Lab: Develop and present a project that showcases software design principles.

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