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Khamisi Kibet

Khamisi Kibet

Software Developer

I am a computer scientist, software developer, and YouTuber, as well as the developer of this website, spinncode.com. I create content to help others learn and grow in the field of software development.

If you enjoy my work, please consider supporting me on platforms like Patreon or subscribing to my YouTube channel. I am also open to job opportunities and collaborations in software development. Let's build something amazing together!

  • Email

    infor@spinncode.com
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    Nairobi, Kenya
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7 Months ago | 53 views

**Course Title:** Mastering C#: From Fundamentals to Advanced Programming **Section Title:** Control Structures and Functions **Topic:** Write C# programs using control structures and functions to solve basic problems.(Lab topic) In this lab topic, we will put into practice the concepts learned in control structures and functions. You will learn how to write C# programs that solve basic problems using if-else statements, switch statements, loops (for, while, foreach), and methods. **Lab Exercise 1: Guessing Game** Create a console application that simulates a simple guessing game. The program should: * Generate a random number between 1 and 100 * Ask the user to guess the number * Use a loop to keep asking the user for guesses until they guess the correct number * After each guess, display a message indicating whether the guess was higher or lower than the correct number Here's an example implementation: ```csharp using System; namespace GuessingGame { class Program { static void Main(string[] args) { Random random = new Random(); int correctNumber = random.Next(1, 101); int guesses = 0; while (true) { Console.Write("Guess a number between 1 and 100: "); string input = Console.ReadLine(); int guess; if (int.TryParse(input, out guess)) { guesses++; if (guess < correctNumber) { Console.WriteLine("Too low!"); } else if (guess > correctNumber) { Console.WriteLine("Too high!"); } else { Console.WriteLine($"Congratulations! You guessed the correct number in {guesses} attempts."); break; } } else { Console.WriteLine("Invalid input. Please try again."); } } } } } ``` **Lab Exercise 2: Calculator Program** Create a console application that simulates a basic calculator. The program should: * Ask the user to input two numbers and an operation (+, -, \*, /) * Use a switch statement to determine which operation to perform * Perform the operation and display the result Here's an example implementation: ```csharp using System; namespace Calculator { class Program { static void Main(string[] args) { Console.Write("Enter the first number: "); string num1Input = Console.ReadLine(); Console.Write("Enter the operation (+, -, \*, /): "); string operation = Console.ReadLine(); Console.Write("Enter the second number: "); string num2Input = Console.ReadLine(); double num1, num2; if (double.TryParse(num1Input, out num1) && double.TryParse(num2Input, out num2)) { switch (operation) { case "+": Console.WriteLine($"{num1} + {num2} = {Add(num1, num2)}"); break; case "-": Console.WriteLine($"{num1} - {num2} = {Subtract(num1, num2)}"); break; case "*": Console.WriteLine($"{num1} * {num2} = {Multiply(num1, num2)}"); break; case "/": if (num2 != 0) { Console.WriteLine($"{num1} / {num2} = {Divide(num1, num2)}"); } else { Console.WriteLine("Cannot divide by zero!"); } break; default: Console.WriteLine("Invalid operation. Please try again."); break; } } else { Console.WriteLine("Invalid input. Please try again."); } } static double Add(double num1, double num2) => num1 + num2; static double Subtract(double num1, double num2) => num1 - num2; static double Multiply(double num1, double num2) => num1 * num2; static double Divide(double num1, double num2) => num1 / num2; } } ``` **What You've Learned:** * How to use control structures (if-else statements, switch statements, loops) to solve basic problems * How to create and use methods to perform calculations * How to handle user input and errors **Practical Takeaways:** * Use control structures to control the flow of your program * Break down complex problems into simpler, more manageable tasks * Use methods to perform calculations and reusable code * Handle user input and errors to create robust and reliable programs **Additional Resources:** * For more information on C# control structures, visit the official Microsoft documentation: [https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/control-structures](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/control-structures) * For more information on C# methods, visit the official Microsoft documentation: [https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/methods](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/methods) **Do you have any questions or need help with the examples? Leave a comment below!**
Course
C#
Programming
OOP
Web Development
Testing

C# Control Structures and Functions Lab.

**Course Title:** Mastering C#: From Fundamentals to Advanced Programming **Section Title:** Control Structures and Functions **Topic:** Write C# programs using control structures and functions to solve basic problems.(Lab topic) In this lab topic, we will put into practice the concepts learned in control structures and functions. You will learn how to write C# programs that solve basic problems using if-else statements, switch statements, loops (for, while, foreach), and methods. **Lab Exercise 1: Guessing Game** Create a console application that simulates a simple guessing game. The program should: * Generate a random number between 1 and 100 * Ask the user to guess the number * Use a loop to keep asking the user for guesses until they guess the correct number * After each guess, display a message indicating whether the guess was higher or lower than the correct number Here's an example implementation: ```csharp using System; namespace GuessingGame { class Program { static void Main(string[] args) { Random random = new Random(); int correctNumber = random.Next(1, 101); int guesses = 0; while (true) { Console.Write("Guess a number between 1 and 100: "); string input = Console.ReadLine(); int guess; if (int.TryParse(input, out guess)) { guesses++; if (guess < correctNumber) { Console.WriteLine("Too low!"); } else if (guess > correctNumber) { Console.WriteLine("Too high!"); } else { Console.WriteLine($"Congratulations! You guessed the correct number in {guesses} attempts."); break; } } else { Console.WriteLine("Invalid input. Please try again."); } } } } } ``` **Lab Exercise 2: Calculator Program** Create a console application that simulates a basic calculator. The program should: * Ask the user to input two numbers and an operation (+, -, \*, /) * Use a switch statement to determine which operation to perform * Perform the operation and display the result Here's an example implementation: ```csharp using System; namespace Calculator { class Program { static void Main(string[] args) { Console.Write("Enter the first number: "); string num1Input = Console.ReadLine(); Console.Write("Enter the operation (+, -, \*, /): "); string operation = Console.ReadLine(); Console.Write("Enter the second number: "); string num2Input = Console.ReadLine(); double num1, num2; if (double.TryParse(num1Input, out num1) && double.TryParse(num2Input, out num2)) { switch (operation) { case "+": Console.WriteLine($"{num1} + {num2} = {Add(num1, num2)}"); break; case "-": Console.WriteLine($"{num1} - {num2} = {Subtract(num1, num2)}"); break; case "*": Console.WriteLine($"{num1} * {num2} = {Multiply(num1, num2)}"); break; case "/": if (num2 != 0) { Console.WriteLine($"{num1} / {num2} = {Divide(num1, num2)}"); } else { Console.WriteLine("Cannot divide by zero!"); } break; default: Console.WriteLine("Invalid operation. Please try again."); break; } } else { Console.WriteLine("Invalid input. Please try again."); } } static double Add(double num1, double num2) => num1 + num2; static double Subtract(double num1, double num2) => num1 - num2; static double Multiply(double num1, double num2) => num1 * num2; static double Divide(double num1, double num2) => num1 / num2; } } ``` **What You've Learned:** * How to use control structures (if-else statements, switch statements, loops) to solve basic problems * How to create and use methods to perform calculations * How to handle user input and errors **Practical Takeaways:** * Use control structures to control the flow of your program * Break down complex problems into simpler, more manageable tasks * Use methods to perform calculations and reusable code * Handle user input and errors to create robust and reliable programs **Additional Resources:** * For more information on C# control structures, visit the official Microsoft documentation: [https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/control-structures](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/control-structures) * For more information on C# methods, visit the official Microsoft documentation: [https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/methods](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/methods) **Do you have any questions or need help with the examples? Leave a comment below!**

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Mastering C#: From Fundamentals to Advanced Programming

Course

Objectives

  • Understand the syntax and structure of C# programming language.
  • Master object-oriented programming concepts using C#.
  • Learn how to develop robust desktop and web applications using C# and .NET.
  • Develop skills in handling exceptions, files, and databases.
  • Gain familiarity with asynchronous programming and modern C# features.
  • Work with C# libraries, LINQ, and Entity Framework.
  • Learn testing, debugging, and best practices in C# development.

Introduction to C# and .NET Framework

  • Overview of C# and .NET platform.
  • Setting up the development environment (Visual Studio).
  • Basic C# syntax: Variables, data types, operators.
  • Introduction to namespaces and assemblies.
  • Lab: Install Visual Studio and write your first C# program to output 'Hello, World!'.

Control Structures and Functions

  • Conditional statements: if, else, switch.
  • Loops: for, while, foreach.
  • Creating and using methods (functions).
  • Understanding scope and return types in C#.
  • Lab: Write C# programs using control structures and functions to solve basic problems.

Object-Oriented Programming in C#

  • Introduction to classes, objects, and methods.
  • Understanding encapsulation, inheritance, and polymorphism.
  • Access modifiers: public, private, protected.
  • Constructors and destructors.
  • Lab: Create classes and objects to model real-world scenarios and use inheritance.

Advanced OOP: Interfaces, Abstract Classes, and Generics

  • Understanding abstract classes and interfaces.
  • Difference between abstract classes and interfaces.
  • Working with generics and generic collections.
  • Defining and using interfaces in C#.
  • Lab: Build a system using abstract classes and interfaces to demonstrate OOP principles.

Error Handling and Exception Management

  • Understanding the exception hierarchy in C#.
  • Using try-catch blocks for error handling.
  • Throwing exceptions and creating custom exceptions.
  • Best practices for exception management.
  • Lab: Write a C# program that includes custom exception handling and logging errors.

Working with Collections and LINQ

  • Introduction to collections (List, Dictionary, Queue, Stack).
  • Using LINQ (Language Integrated Query) to query collections.
  • Working with delegates and lambda expressions.
  • Anonymous types and expressions.
  • Lab: Use LINQ to query collections and perform advanced data filtering and manipulation.

File I/O and Serialization

  • Reading and writing files in C# (StreamReader, StreamWriter).
  • Working with file streams and binary data.
  • Introduction to serialization and deserialization (XML, JSON).
  • Best practices for file handling and error checking.
  • Lab: Create a C# program to read, write, and serialize data to and from files.

Asynchronous Programming with C#

  • Understanding synchronous vs asynchronous programming.
  • Using async and await keywords.
  • Working with tasks and the Task Parallel Library (TPL).
  • Handling asynchronous exceptions.
  • Lab: Write an asynchronous C# program using async/await to handle long-running tasks.

Database Connectivity with ADO.NET and Entity Framework

  • Introduction to ADO.NET and database operations.
  • CRUD operations (Create, Read, Update, Delete) with SQL databases.
  • Entity Framework basics and ORM (Object-Relational Mapping).
  • Working with migrations and database-first vs code-first approaches.
  • Lab: Build a C# application that connects to a database and performs CRUD operations.

Building Desktop Applications with Windows Forms and WPF

  • Introduction to Windows Forms for desktop application development.
  • Working with controls (buttons, text fields, etc.).
  • Introduction to Windows Presentation Foundation (WPF).
  • Building user interfaces with XAML.
  • Lab: Create a basic desktop application using Windows Forms or WPF.

Building Web Applications with ASP.NET Core

  • Introduction to web development with ASP.NET Core.
  • Understanding MVC (Model-View-Controller) architecture.
  • Routing, controllers, and views in ASP.NET Core.
  • Working with Razor pages and form handling.
  • Lab: Build a simple ASP.NET Core web application with routing and form handling.

Testing and Debugging in C#

  • Introduction to unit testing with NUnit or xUnit.
  • Writing and running unit tests for C# applications.
  • Debugging techniques in Visual Studio.
  • Code coverage and refactoring best practices.
  • Lab: Write unit tests for a C# project and debug an existing application.

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