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Khamisi Kibet

Khamisi Kibet

Software Developer

I am a computer scientist, software developer, and YouTuber, as well as the developer of this website, spinncode.com. I create content to help others learn and grow in the field of software development.

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    infor@spinncode.com
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6 Months ago | 41 views

**Course Title:** Ruby Programming: From Basics to Advanced Techniques **Section Title:** Object-Oriented Programming (OOP) in Ruby **Topic:** Understanding self and class methods In this topic, we will delve into the world of self and class methods in Ruby, two fundamental concepts that are essential for any object-oriented programmer. By the end of this topic, you will have a deep understanding of how to use self and class methods to create more robust and maintainable code. **What is self?** In Ruby, `self` is a special variable that refers to the current object being executed. It is a shorthand way to access the instance variables and methods of the current object. When you use `self` in a method, it refers to the object that the method is called on. Here is an example: ```ruby class Person def initialize(name) @name = name end def greet puts "Hello, my name is #{self.name}" end end person = Person.new("John") person.greet # Output: Hello, my name is John ``` In this example, `self` is used to access the `@name` instance variable of the `Person` object. **What is class method?** A class method is a method that is called on the class itself, rather than on an instance of the class. Class methods are used to define behavior that is shared by all instances of the class. Here is an example: ```ruby class Person def initialize(name) @name = name end def greet puts "Hello, my name is #{self.name}" end def self.greet_all puts "Hello, everyone!" end end person1 = Person.new("John") person2 = Person.new("Jane") Person.greet_all # Output: Hello, everyone! ``` In this example, `greet_all` is a class method that is called on the `Person` class itself, rather than on an instance of the class. **Key differences between self and class methods** Here are the key differences between `self` and class methods: * `self` refers to the current object being executed, while class methods refer to the class itself. * `self` is used to access instance variables and methods, while class methods are used to define behavior that is shared by all instances of the class. * `self` is called on an instance of the class, while class methods are called on the class itself. **Practical takeaways** Here are some practical takeaways from this topic: * Use `self` to access instance variables and methods of the current object. * Use class methods to define behavior that is shared by all instances of the class. * Be aware of the differences between `self` and class methods, and use them correctly in your code. **Exercise** Write a Ruby program that demonstrates the use of `self` and class methods. Create a class called `Vehicle` with an instance variable `color` and a class method `describe_vehicle`. Use `self` to access the `color` instance variable and the `describe_vehicle` class method. ```ruby # Write your code here ``` **Comment or ask for help** Please leave a comment or ask for help if you have any questions or need further clarification on this topic.
Course
Ruby
OOP
Rails
Data Structures
Programming

Understanding self and class methods in Ruby

**Course Title:** Ruby Programming: From Basics to Advanced Techniques **Section Title:** Object-Oriented Programming (OOP) in Ruby **Topic:** Understanding self and class methods In this topic, we will delve into the world of self and class methods in Ruby, two fundamental concepts that are essential for any object-oriented programmer. By the end of this topic, you will have a deep understanding of how to use self and class methods to create more robust and maintainable code. **What is self?** In Ruby, `self` is a special variable that refers to the current object being executed. It is a shorthand way to access the instance variables and methods of the current object. When you use `self` in a method, it refers to the object that the method is called on. Here is an example: ```ruby class Person def initialize(name) @name = name end def greet puts "Hello, my name is #{self.name}" end end person = Person.new("John") person.greet # Output: Hello, my name is John ``` In this example, `self` is used to access the `@name` instance variable of the `Person` object. **What is class method?** A class method is a method that is called on the class itself, rather than on an instance of the class. Class methods are used to define behavior that is shared by all instances of the class. Here is an example: ```ruby class Person def initialize(name) @name = name end def greet puts "Hello, my name is #{self.name}" end def self.greet_all puts "Hello, everyone!" end end person1 = Person.new("John") person2 = Person.new("Jane") Person.greet_all # Output: Hello, everyone! ``` In this example, `greet_all` is a class method that is called on the `Person` class itself, rather than on an instance of the class. **Key differences between self and class methods** Here are the key differences between `self` and class methods: * `self` refers to the current object being executed, while class methods refer to the class itself. * `self` is used to access instance variables and methods, while class methods are used to define behavior that is shared by all instances of the class. * `self` is called on an instance of the class, while class methods are called on the class itself. **Practical takeaways** Here are some practical takeaways from this topic: * Use `self` to access instance variables and methods of the current object. * Use class methods to define behavior that is shared by all instances of the class. * Be aware of the differences between `self` and class methods, and use them correctly in your code. **Exercise** Write a Ruby program that demonstrates the use of `self` and class methods. Create a class called `Vehicle` with an instance variable `color` and a class method `describe_vehicle`. Use `self` to access the `color` instance variable and the `describe_vehicle` class method. ```ruby # Write your code here ``` **Comment or ask for help** Please leave a comment or ask for help if you have any questions or need further clarification on this topic.

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Ruby Programming: From Basics to Advanced Techniques

Course

Objectives

  • Understand the syntax and structure of Ruby programming language.
  • Master object-oriented programming (OOP) concepts in Ruby.
  • Learn to work with data structures, including arrays, hashes, and sets.
  • Develop skills in file handling and exception management.
  • Explore Ruby gems and libraries for enhancing application functionality.
  • Gain experience in writing tests and applying best practices.
  • Build a simple web application using Ruby on Rails.

Introduction to Ruby and Setup

  • Overview of Ruby: History and features.
  • Setting up a development environment (RubyInstaller, RVM, or rbenv).
  • Basic Ruby syntax: Variables, data types, and operators.
  • Writing your first Ruby program: Hello, World!
  • Lab: Install Ruby and create a simple Ruby script.

Control Structures and Functions

  • Conditional statements: if, else, unless, case.
  • Loops: while, until, for, each.
  • Defining and calling functions/methods.
  • Understanding scope and block parameters.
  • Lab: Write Ruby scripts that use control structures and methods to solve problems.

Object-Oriented Programming (OOP) in Ruby

  • Introduction to classes and objects.
  • Attributes and methods: Getter and setter methods.
  • Inheritance and mixins with modules.
  • Understanding self and class methods.
  • Lab: Create a Ruby class that demonstrates OOP principles.

Data Structures: Arrays, Hashes, and Sets

  • Working with arrays: creation, manipulation, and iteration.
  • Using hashes for key-value pairs.
  • Sets and their unique properties.
  • Common array and hash methods.
  • Lab: Write a Ruby program that utilizes arrays and hashes for data management.

File Handling and Exception Management

  • Reading from and writing to files in Ruby.
  • Working with file paths and directories.
  • Handling exceptions: begin, rescue, ensure, and raise.
  • Best practices for error handling.
  • Lab: Develop a Ruby application that reads from and writes to files with error handling.

Modules, Mixins, and Gems

  • Understanding modules and their uses.
  • Using mixins to add functionality.
  • Introduction to RubyGems: installing and creating gems.
  • Popular Ruby libraries and frameworks.
  • Lab: Create a Ruby module and a simple gem for functionality enhancement.

Testing in Ruby

  • Importance of testing in software development.
  • Introduction to RSpec for unit testing.
  • Writing tests for methods and classes.
  • Test-driven development (TDD) principles.
  • Lab: Write unit tests for a Ruby application using RSpec.

Introduction to Ruby on Rails

  • Overview of web development with Ruby on Rails.
  • MVC architecture: models, views, controllers.
  • Setting up a Rails development environment.
  • Creating a simple Rails application.
  • Lab: Build a basic Ruby on Rails application with simple CRUD functionality.

Advanced Rails: Routing and Views

  • Understanding routing in Rails applications.
  • Creating and using views with ERB and HAML.
  • Layouts and partials for better code organization.
  • Handling form submissions and validations.
  • Lab: Enhance the Rails application with routing, views, and form handling.

Working with Databases in Rails

  • Introduction to ActiveRecord and ORM concepts.
  • Database migrations and schema management.
  • Associations: has_many, belongs_to, and has_many :through.
  • Querying the database with ActiveRecord.
  • Lab: Implement database interactions in the Rails application using ActiveRecord.

Deployment and Best Practices

  • Preparing a Rails application for production.
  • Deployment options: Heroku, AWS, DigitalOcean.
  • Best practices for performance and security.
  • Introduction to version control with Git.
  • Lab: Deploy the Rails application to a cloud platform.

Final Project and Review

  • Project presentations: sharing final projects and code walkthroughs.
  • Review of key concepts and techniques covered in the course.
  • Discussion of future learning paths in Ruby and web development.
  • Final Q&A session.
  • Lab: Work on final projects that integrate concepts learned throughout the course.

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