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Khamisi Kibet

Khamisi Kibet

Software Developer

I am a computer scientist, software developer, and YouTuber, as well as the developer of this website, spinncode.com. I create content to help others learn and grow in the field of software development.

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    infor@spinncode.com
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    Nairobi, Kenya
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7 Months ago | 46 views

**Course Title:** Swift Programming: From Basics to Advanced Development **Section Title:** Protocols and Protocol-Oriented Programming **Topic:** Build a program utilizing protocols and protocol extensions. **Objective:** In this lab, you'll design and implement a simple banking system using protocols and protocol extensions in Swift. By the end of this lab, you'll be able to create and apply protocols to design flexible systems that can be easily extended. **Introduction** In the previous sections, we've explored the basics of protocols and protocol extensions. Now, it's time to put this knowledge into practice by building a real-world program. **Lab Overview** In this lab, we'll create a simple banking system with two account types: Checking and Savings. We'll define a protocol `Account` to specify the common requirements for both account types. Then, we'll create two structs, `CheckingAccount` and `SavingsAccount`, that adopt the `Account` protocol. We'll also use protocol extensions to add default implementations for some of the protocol requirements. **Step 1: Define the `Account` Protocol** Create a new Playground in Xcode and add the following code: ```swift // Define the Account protocol protocol Account { var accountNumber: String { get set } var balance: Double { get set } func deposit(amount: Double) func withdraw(amount: Double) func displayAccountInfo() } ``` This protocol defines the common requirements for any account type, including an account number, balance, deposit, withdrawal, and display account information. **Step 2: Create the `CheckingAccount` Struct** Add the following code to create a `CheckingAccount` struct that adopts the `Account` protocol: ```swift // Create the CheckingAccount struct struct CheckingAccount: Account { var accountNumber: String var balance: Double func deposit(amount: Double) { balance += amount } func withdraw(amount: Double) { if balance >= amount { balance -= amount } else { print("Insufficient funds") } } func displayAccountInfo() { print("Account Number: \(accountNumber)") print("Balance: \(balance)") } } ``` **Step 3: Create the `SavingsAccount` Struct** Add the following code to create a `SavingsAccount` struct that adopts the `Account` protocol: ```swift // Create the SavingsAccount struct struct SavingsAccount: Account { var accountNumber: String var balance: Double var interestRate: Double func deposit(amount: Double) { balance += amount } func withdraw(amount: Double) { if balance >= amount { balance -= amount } else { print("Insufficient funds") } } func displayAccountInfo() { print("Account Number: \(accountNumber)") print("Balance: \(balance)") print("Interest Rate: \(interestRate)%") } } ``` **Step 4: Add Protocol Extensions** Add the following code to add default implementations for the `deposit` and `withdraw` methods using protocol extensions: ```swift // Add protocol extensions for default implementations extension Account { mutating func deposit(amount: Double) { balance += amount } mutating func withdraw(amount: Double) { if balance >= amount { balance -= amount } else { print("Insufficient funds") } } } ``` **Step 5: Test the Program** Create instances of `CheckingAccount` and `SavingsAccount` and test the program: ```swift // Test the program var checkingAccount = CheckingAccount(accountNumber: "1234567890", balance: 1000.0) var savingsAccount = SavingsAccount(accountNumber: "9876543210", balance: 500.0, interestRate: 2.0) checkingAccount.displayAccountInfo() savingsAccount.displayAccountInfo() checkingAccount.deposit(amount: 500.0) savingsAccount.deposit(amount: 200.0) checkingAccount.displayAccountInfo() savingsAccount.displayAccountInfo() checkingAccount.withdraw(amount: 200.0) savingsAccount.withdraw(amount: 100.0) checkingAccount.displayAccountInfo() savingsAccount.displayAccountInfo() ``` **Conclusion** In this lab, you've designed and implemented a simple banking system using protocols and protocol extensions in Swift. You've seen how protocols can be used to define common requirements for different account types and how protocol extensions can be used to add default implementations for some of the protocol requirements. **Key Takeaways** * Define protocols to specify common requirements for different types. * Use protocol extensions to add default implementations for some of the protocol requirements. * Adopt protocols in structs and classes to design flexible systems. **External Resources** * [Swift Documentation: Protocols](https://docs.swift.org/swift-book/LanguageGuide/Protocols.html) * [Swift Documentation: Protocol Extensions](https://docs.swift.org/swift-book/LanguageGuide/Protocols.html#ID521) **Leave a Comment/Ask for Help** If you have any questions or need help with this lab, please leave a comment below.
Course
Swift
iOS Development
OOP
SwiftUI
Programming

Swift Banking System Using Protocols

**Course Title:** Swift Programming: From Basics to Advanced Development **Section Title:** Protocols and Protocol-Oriented Programming **Topic:** Build a program utilizing protocols and protocol extensions. **Objective:** In this lab, you'll design and implement a simple banking system using protocols and protocol extensions in Swift. By the end of this lab, you'll be able to create and apply protocols to design flexible systems that can be easily extended. **Introduction** In the previous sections, we've explored the basics of protocols and protocol extensions. Now, it's time to put this knowledge into practice by building a real-world program. **Lab Overview** In this lab, we'll create a simple banking system with two account types: Checking and Savings. We'll define a protocol `Account` to specify the common requirements for both account types. Then, we'll create two structs, `CheckingAccount` and `SavingsAccount`, that adopt the `Account` protocol. We'll also use protocol extensions to add default implementations for some of the protocol requirements. **Step 1: Define the `Account` Protocol** Create a new Playground in Xcode and add the following code: ```swift // Define the Account protocol protocol Account { var accountNumber: String { get set } var balance: Double { get set } func deposit(amount: Double) func withdraw(amount: Double) func displayAccountInfo() } ``` This protocol defines the common requirements for any account type, including an account number, balance, deposit, withdrawal, and display account information. **Step 2: Create the `CheckingAccount` Struct** Add the following code to create a `CheckingAccount` struct that adopts the `Account` protocol: ```swift // Create the CheckingAccount struct struct CheckingAccount: Account { var accountNumber: String var balance: Double func deposit(amount: Double) { balance += amount } func withdraw(amount: Double) { if balance >= amount { balance -= amount } else { print("Insufficient funds") } } func displayAccountInfo() { print("Account Number: \(accountNumber)") print("Balance: \(balance)") } } ``` **Step 3: Create the `SavingsAccount` Struct** Add the following code to create a `SavingsAccount` struct that adopts the `Account` protocol: ```swift // Create the SavingsAccount struct struct SavingsAccount: Account { var accountNumber: String var balance: Double var interestRate: Double func deposit(amount: Double) { balance += amount } func withdraw(amount: Double) { if balance >= amount { balance -= amount } else { print("Insufficient funds") } } func displayAccountInfo() { print("Account Number: \(accountNumber)") print("Balance: \(balance)") print("Interest Rate: \(interestRate)%") } } ``` **Step 4: Add Protocol Extensions** Add the following code to add default implementations for the `deposit` and `withdraw` methods using protocol extensions: ```swift // Add protocol extensions for default implementations extension Account { mutating func deposit(amount: Double) { balance += amount } mutating func withdraw(amount: Double) { if balance >= amount { balance -= amount } else { print("Insufficient funds") } } } ``` **Step 5: Test the Program** Create instances of `CheckingAccount` and `SavingsAccount` and test the program: ```swift // Test the program var checkingAccount = CheckingAccount(accountNumber: "1234567890", balance: 1000.0) var savingsAccount = SavingsAccount(accountNumber: "9876543210", balance: 500.0, interestRate: 2.0) checkingAccount.displayAccountInfo() savingsAccount.displayAccountInfo() checkingAccount.deposit(amount: 500.0) savingsAccount.deposit(amount: 200.0) checkingAccount.displayAccountInfo() savingsAccount.displayAccountInfo() checkingAccount.withdraw(amount: 200.0) savingsAccount.withdraw(amount: 100.0) checkingAccount.displayAccountInfo() savingsAccount.displayAccountInfo() ``` **Conclusion** In this lab, you've designed and implemented a simple banking system using protocols and protocol extensions in Swift. You've seen how protocols can be used to define common requirements for different account types and how protocol extensions can be used to add default implementations for some of the protocol requirements. **Key Takeaways** * Define protocols to specify common requirements for different types. * Use protocol extensions to add default implementations for some of the protocol requirements. * Adopt protocols in structs and classes to design flexible systems. **External Resources** * [Swift Documentation: Protocols](https://docs.swift.org/swift-book/LanguageGuide/Protocols.html) * [Swift Documentation: Protocol Extensions](https://docs.swift.org/swift-book/LanguageGuide/Protocols.html#ID521) **Leave a Comment/Ask for Help** If you have any questions or need help with this lab, please leave a comment below.

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Swift Programming: From Basics to Advanced Development

Course

Objectives

  • Understand the fundamentals of Swift programming language and its syntax.
  • Master data types, control flow, and functions in Swift.
  • Develop skills in object-oriented programming (OOP) and protocol-oriented programming.
  • Learn to manage memory and work with optionals effectively.
  • Gain familiarity with collections, error handling, and closures.
  • Explore advanced features like generics, extensions, and SwiftUI.
  • Develop skills in building, testing, and deploying iOS applications.

Introduction to Swift and Development Environment

  • Overview of Swift and its evolution.
  • Setting up the development environment with Xcode.
  • Basic syntax: Variables, constants, data types, and operators.
  • Writing your first Swift program: Hello, World!
  • Lab: Install Xcode and create a simple Swift program.

Control Flow and Functions

  • Conditional statements: if, else, switch.
  • Loops: for-in, while, repeat-while.
  • Creating and using functions: parameters, return values, and function types.
  • Understanding scope and closures.
  • Lab: Write Swift programs that utilize control flow and functions.

Optionals and Error Handling

  • Understanding optionals and unwrapping techniques.
  • Implicitly unwrapped optionals.
  • Error handling with do-catch and throwing functions.
  • Best practices for using optionals safely.
  • Lab: Create Swift programs that effectively use optionals and handle errors.

Collections: Arrays, Sets, and Dictionaries

  • Declaring and using arrays, sets, and dictionaries.
  • Common collection operations: adding, removing, and iterating.
  • Understanding value types vs. reference types.
  • Using higher-order functions (map, filter, reduce) with collections.
  • Lab: Implement a Swift program that manipulates various collections.

Object-Oriented Programming (OOP) in Swift

  • Defining classes and structures.
  • Properties and methods, initializers and deinitializers.
  • Inheritance, polymorphism, and encapsulation.
  • Understanding access control and visibility.
  • Lab: Create a class-based system demonstrating OOP principles.

Protocols and Protocol-Oriented Programming

  • Understanding protocols and their use cases.
  • Protocol extensions and default implementations.
  • Adopting protocols in classes and structs.
  • Using protocol-oriented programming to design flexible systems.
  • Lab: Build a program utilizing protocols and protocol extensions.

Closures and Functional Programming Concepts

  • Understanding closures: syntax and capturing values.
  • Using closures as function parameters.
  • Functional programming concepts in Swift.
  • Chaining closures and higher-order functions.
  • Lab: Implement a Swift program that uses closures and functional programming techniques.

Advanced Features: Generics and Extensions

  • Understanding generics and their benefits.
  • Creating generic functions and types.
  • Using extensions to add functionality to existing types.
  • Implementing protocols with associated types.
  • Lab: Create a generic data structure or function demonstrating the use of generics.

Introduction to SwiftUI and Building UI Components

  • Overview of SwiftUI and its declarative syntax.
  • Creating views and layout with SwiftUI.
  • State management in SwiftUI: State, Binding, and ObservedObject.
  • Building interactive user interfaces.
  • Lab: Develop a simple SwiftUI application with interactive UI components.

Networking and Data Persistence

  • Making network requests using URLSession.
  • Parsing JSON data and error handling.
  • Storing data locally with UserDefaults and Core Data.
  • Best practices for data management in iOS apps.
  • Lab: Create an application that fetches data from an API and displays it in the UI.

Testing and Debugging Swift Applications

  • Importance of testing in Swift development.
  • Writing unit tests with XCTest.
  • Debugging techniques and tools in Xcode.
  • Best practices for maintaining code quality.
  • Lab: Write unit tests for a Swift application and debug common issues.

Final Project and Review

  • Project presentations: sharing final projects and code walkthroughs.
  • Review of key concepts and techniques covered in the course.
  • Discussion of future learning paths in Swift and iOS development.
  • Final Q&A session.
  • Lab: Work on final projects that integrate concepts learned throughout the course.

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