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Khamisi Kibet

Khamisi Kibet

Software Developer

I am a computer scientist, software developer, and YouTuber, as well as the developer of this website, spinncode.com. I create content to help others learn and grow in the field of software development.

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7 Months ago | 52 views

**Course Title:** Modern C++ Programming: Mastering C++ with Best Practices and Advanced Techniques **Section Title:** Advanced C++ Features: C++20 and Beyond **Topic:** Using C++20 ranges for cleaner, more expressive code. ### Introduction C++20 introduces a new feature called "ranges" that allows for cleaner, more expressive code._ranges are a way to describe a sequence of values in a composable, readable, and efficient way.In this topic, we will explore the basics of ranges, how to use them, and some examples that demonstrate their power. ### What are ranges? A range is a sequence of values that can be processed sequentially. It can be a sequence of numbers, characters, or even more complex data structures. Ranges are lazy, meaning that they only compute the values as needed, rather than computing them all upfront. ### Range types There are several types of ranges in C++20: * **Views**: These are ranges that do not own their data. Instead, they reference existing data and provide a way to view it in a different way. * **OWNED Ranges**: These are ranges that own their data. ### Core Concepts The Range Library is composed of a few core concepts: * **Ranges**: Represent a sequence of elements. All you can do is ask a range for its begin and end. * **Views**: Transform a range in some way without forcing evaluation. View's end is determined by the underlying range. * **Adaptors**: Consume a range and return a new one. ### Using ranges ranges are created using the `std::views` namespace. This namespace contains functions that create views that can be composed together to create complex ranges. ```cpp #include <ranges> #include <vector> #include <iostream> int main() { std::vector<int> numbers = {1, 2, 3, 4, 5}; // create a view of the numbers that are even auto even_numbers = numbers | std::views::filter([](int x) { return x % 2 == 0; }); // create a view of the even numbers that are greater than 2 auto even_numbers_greater_than_2 = even_numbers | std::views::filter([](int x) { return x > 2; }); // print the even numbers greater than 2 for (int number : even_numbers_greater_than_2) { std::cout << number << std::endl; } return 0; } ``` ### Converting a range to another data structure You can use the `std::vector` constructor to create a `std::vector` from a range. ```cpp #include <ranges> #include <vector> #include <iostream> int main() { std::vector<int> numbers = {1, 2, 3, 4, 5}; // create a vector of the even numbers greater than 2 std::vector<int> even_numbers_greater_than_2 = numbers | std::views::filter([](int x) { return x % 2 == 0; }) | std::views::filter([](int x) { return x > 2; }); // print the even numbers greater than 2 for (int number : even_numbers_greater_than_2) { std::cout << number << std::endl; } return 0; } ``` ### Benefits of ranges The benefits of ranges include: * **readability**: ranges are much more readable than traditional C++ loops. * **Expressiveness**: ranges can be composed together to create complex data transformations. * **Efficiency**: ranges are lazy, meaning they only compute the values as needed. ### Conclusion ranges are a powerful feature of C++20 that allow for cleaner, more expressive code. By understanding how to use ranges, you can write more readable, maintainable, and efficient code. ### Practical Takeaways * **Use ranges for data transformations**: Instead of using traditional C++ loops, use ranges to create composable data transformations. * **Use views to transform ranges**: Use views to create new ranges that are derived from existing ranges. * **Use adaptors to consume and create new ranges**: Use adaptors to consume existing ranges and create new ones. ### Additional Resources * [cppreference.com: std::ranges](https://en.cppreference.com/w/cpp/ranges) * [cppreference.com: std::views](https://en.cppreference.com/w/cpp/ranges/views) ### Next Topic In the next topic, we will explore another exciting feature of C++20 called "modules" which allows for creating more modular, reusable, and maintainable code. If you have any questions or need further clarification on this topic, please leave a comment below.
Course
C++
OOP
Templates
Multithreading
C++20

Using C++20 Ranges for Cleaner Code.

**Course Title:** Modern C++ Programming: Mastering C++ with Best Practices and Advanced Techniques **Section Title:** Advanced C++ Features: C++20 and Beyond **Topic:** Using C++20 ranges for cleaner, more expressive code. ### Introduction C++20 introduces a new feature called "ranges" that allows for cleaner, more expressive code._ranges are a way to describe a sequence of values in a composable, readable, and efficient way.In this topic, we will explore the basics of ranges, how to use them, and some examples that demonstrate their power. ### What are ranges? A range is a sequence of values that can be processed sequentially. It can be a sequence of numbers, characters, or even more complex data structures. Ranges are lazy, meaning that they only compute the values as needed, rather than computing them all upfront. ### Range types There are several types of ranges in C++20: * **Views**: These are ranges that do not own their data. Instead, they reference existing data and provide a way to view it in a different way. * **OWNED Ranges**: These are ranges that own their data. ### Core Concepts The Range Library is composed of a few core concepts: * **Ranges**: Represent a sequence of elements. All you can do is ask a range for its begin and end. * **Views**: Transform a range in some way without forcing evaluation. View's end is determined by the underlying range. * **Adaptors**: Consume a range and return a new one. ### Using ranges ranges are created using the `std::views` namespace. This namespace contains functions that create views that can be composed together to create complex ranges. ```cpp #include <ranges> #include <vector> #include <iostream> int main() { std::vector<int> numbers = {1, 2, 3, 4, 5}; // create a view of the numbers that are even auto even_numbers = numbers | std::views::filter([](int x) { return x % 2 == 0; }); // create a view of the even numbers that are greater than 2 auto even_numbers_greater_than_2 = even_numbers | std::views::filter([](int x) { return x > 2; }); // print the even numbers greater than 2 for (int number : even_numbers_greater_than_2) { std::cout << number << std::endl; } return 0; } ``` ### Converting a range to another data structure You can use the `std::vector` constructor to create a `std::vector` from a range. ```cpp #include <ranges> #include <vector> #include <iostream> int main() { std::vector<int> numbers = {1, 2, 3, 4, 5}; // create a vector of the even numbers greater than 2 std::vector<int> even_numbers_greater_than_2 = numbers | std::views::filter([](int x) { return x % 2 == 0; }) | std::views::filter([](int x) { return x > 2; }); // print the even numbers greater than 2 for (int number : even_numbers_greater_than_2) { std::cout << number << std::endl; } return 0; } ``` ### Benefits of ranges The benefits of ranges include: * **readability**: ranges are much more readable than traditional C++ loops. * **Expressiveness**: ranges can be composed together to create complex data transformations. * **Efficiency**: ranges are lazy, meaning they only compute the values as needed. ### Conclusion ranges are a powerful feature of C++20 that allow for cleaner, more expressive code. By understanding how to use ranges, you can write more readable, maintainable, and efficient code. ### Practical Takeaways * **Use ranges for data transformations**: Instead of using traditional C++ loops, use ranges to create composable data transformations. * **Use views to transform ranges**: Use views to create new ranges that are derived from existing ranges. * **Use adaptors to consume and create new ranges**: Use adaptors to consume existing ranges and create new ones. ### Additional Resources * [cppreference.com: std::ranges](https://en.cppreference.com/w/cpp/ranges) * [cppreference.com: std::views](https://en.cppreference.com/w/cpp/ranges/views) ### Next Topic In the next topic, we will explore another exciting feature of C++20 called "modules" which allows for creating more modular, reusable, and maintainable code. If you have any questions or need further clarification on this topic, please leave a comment below.

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Modern C++ Programming: Mastering C++ with Best Practices and Advanced Techniques

Course

Objectives

  • Understand and master core C++ concepts along with the latest C++20/23 features.
  • Write efficient, maintainable, and scalable C++ code using best practices.
  • Learn advanced object-oriented programming (OOP), templates, and metaprogramming in C++.
  • Gain hands-on experience with multithreading, memory management, and performance optimization.
  • Work with popular C++ libraries and understand modern tooling for debugging, testing, and version control.

Introduction to C++ and Environment Setup

  • Overview of C++: History, evolution, and use cases.
  • Setting up a development environment (IDE: Visual Studio, CLion, or VSCode).
  • Compiling, linking, and running C++ programs.
  • Basic syntax: Variables, data types, operators, and control structures.
  • Lab: Install and set up a C++ IDE, write and compile your first C++ program.

Data Structures and Algorithms in C++

  • Built-in data types and structures (arrays, strings, pointers).
  • STL containers: `std::vector`, `std::array`, `std::list`, and `std::map`.
  • STL algorithms: Sorting, searching, and manipulating containers.
  • Introduction to C++20 ranges and views for modern iteration.
  • Lab: Solve real-world problems using STL containers and algorithms.

Functions and Modular Programming

  • Defining and calling functions: Return types, parameters, and overloading.
  • Pass-by-value vs pass-by-reference, and `const` correctness.
  • Lambda expressions in modern C++.
  • Understanding inline functions and the `constexpr` keyword.
  • Lab: Write modular code using functions, with an emphasis on lambda expressions and constexpr.

Object-Oriented Programming (OOP) in C++

  • Understanding classes and objects in C++.
  • Constructors, destructors, and copy constructors.
  • Inheritance, polymorphism, virtual functions, and abstract classes.
  • The Rule of Three/Five/Zero and smart pointers (`std::unique_ptr`, `std::shared_ptr`).
  • Lab: Design a class-based system implementing inheritance and smart pointers.

Templates and Generic Programming

  • Understanding templates: Function and class templates.
  • Template specialization and overloading.
  • Variadic templates and fold expressions in C++17/20.
  • Concepts in C++20: Constraining templates with concepts.
  • Lab: Implement a generic data structure using templates and C++20 concepts.

Memory Management and Resource Management

  • Understanding dynamic memory allocation (`new`, `delete`, `malloc`, `free`).
  • RAII (Resource Acquisition Is Initialization) and smart pointers for resource management.
  • Memory leaks, dangling pointers, and best practices for avoiding them.
  • Modern memory management techniques using `std::unique_ptr`, `std::shared_ptr`, and `std::weak_ptr`.
  • Lab: Write a C++ program managing dynamic memory efficiently using RAII and smart pointers.

Multithreading and Concurrency

  • Introduction to multithreading in C++ with the `<thread>` library.
  • Synchronization primitives: Mutexes, condition variables, and locks.
  • Understanding deadlocks, race conditions, and strategies to avoid them.
  • Futures, promises, and asynchronous programming in C++17/20.
  • Lab: Implement a multithreaded program using mutexes and condition variables, and solve concurrency issues.

File I/O and Serialization

  • File input/output in C++: Working with file streams (`std::ifstream`, `std::ofstream`).
  • Reading and writing binary data to files.
  • Text and binary serialization techniques.
  • Using third-party libraries for serialization (e.g., Boost.Serialization).
  • Lab: Write a C++ program that reads from and writes to files, using both text and binary formats.

Error Handling and Exceptions

  • Introduction to exception handling: `try`, `catch`, `throw`.
  • Best practices for writing exception-safe code.
  • Modern alternatives: `std::optional`, `std::variant`, and `std::expected` in C++17/20.
  • Handling resources in exception handling: RAII revisited.
  • Lab: Develop a C++ program that gracefully handles errors and exceptions.

Testing, Debugging, and Profiling

  • Unit testing in C++: Introduction to testing frameworks (Google Test, Catch2).
  • Mocking and test-driven development (TDD).
  • Debugging tools: GDB, Valgrind, and sanitizers (address, thread, and memory).
  • Performance profiling using `gprof` and modern tools (perf, VTune).
  • Lab: Write unit tests for your C++ code and use a debugging tool to track down and fix a memory issue.

Advanced C++ Features: C++20 and Beyond

  • Introduction to C++20 features: Modules, coroutines, and concepts.
  • Coroutines in modern C++: Asynchronous programming and generators.
  • Using C++20 ranges for cleaner, more expressive code.
  • Modules in C++20: Breaking the limits of traditional header files.
  • Lab: Refactor existing code to utilize C++20 features like coroutines and ranges.

C++ Libraries and Real-World Applications

  • Overview of popular C++ libraries: Boost, Qt, and others.
  • Building and integrating third-party libraries into your project.
  • Cross-platform development with CMake and other build systems.
  • Modern deployment techniques: Docker, cloud platforms, and CI/CD pipelines.
  • Lab: Build a small C++ project using CMake and deploy it using Docker.

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